Indev0r's Blog

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A while ago I mentioned on my blog that Quirq and I will be working towards a Silver CREST project this time after both receiving our individual Bronze CREST project last year. My project last year was Scene Animator Alpha,  a Java animation-script top-down script player. This year I decided to go for something more practical and something that my school needs really really badly.

Anyways, time to leak some more information. The project is called INDS, otherwise known as Instant Notification Delivery System. It will be an easy to use system designed for our teachers to quickly inform other teachers of daily notifications regarding the latest movements and changes on activities. This may sound stupid to some people, but believe it or not, we don’t even have a PA in our school, nor a notification delivery system. Half the teachers doesn’t know how to use Skype and the other half doesn’t even know how to do anything but do the role on the computer.

These screenshots are of the INDS server as the client is still in development. Although the login between client and server is partially working (See last image, the tiny login window is the login window of the client). 

So yeah, things are coming along. Parents used up all the internet allowance this month so I can’t upload any tutorials. 

A nice acrylic painting of a batch of cherries painted over 2 days by me.

A nice acrylic painting of a batch of cherries painted over 2 days by me.

万年筆を買いました。さよと高いです。

Yeah, I bought a fountain pen. Pretty expensive.

Apr 6
After a bit of decision making I’ve decided to learn Java networking and give multiplayer RPGs a go. This is roughly 1 weeks worth of work, (~40 hours). I’m sitting by the counter in the empty weapon shop looking at my friend Quirq.
The game is called Retroblade, very buggy at the moment and is by no means ready to play. It will have an emphasis on ‘customization’, retaining its retrostyle old-school look and feel.
A lot of things need to be polished, fixed and implemented, but this is the general idea. I’ve got a video up somewhere on my YouTube channel, if you’re willing to have a look at that.
I do NOT own the graphics, it is done by an amazing artist called DragonDePlatino and is available to use for free at opengameart.org. I did however, make the font and the GUI (explains the terribleness).
More progress updates to follow, I am excited to work on it and play it. You should see a few tweets about it here and there. I do not plan on turning it into a MMO, but simply a MORPG. Can’t exactly give dates either, since it really depends on how much time I have :P

After a bit of decision making I’ve decided to learn Java networking and give multiplayer RPGs a go. This is roughly 1 weeks worth of work, (~40 hours). I’m sitting by the counter in the empty weapon shop looking at my friend Quirq.

The game is called Retroblade, very buggy at the moment and is by no means ready to play. It will have an emphasis on ‘customization’, retaining its retrostyle old-school look and feel.

A lot of things need to be polished, fixed and implemented, but this is the general idea. I’ve got a video up somewhere on my YouTube channel, if you’re willing to have a look at that.

I do NOT own the graphics, it is done by an amazing artist called DragonDePlatino and is available to use for free at opengameart.org. I did however, make the font and the GUI (explains the terribleness).

More progress updates to follow, I am excited to work on it and play it. You should see a few tweets about it here and there. I do not plan on turning it into a MMO, but simply a MORPG. Can’t exactly give dates either, since it really depends on how much time I have :P

Apr 5

My thoughts on Games

Now come to think about it, the new games we like and enjoy (in other words, our taste for games) are heavily influenced by what we are exposed to in our past. When I was very young, about 3 - 4, the first game I laid my eyes on when I looked at the first computer in my family was The Legend of Mir 2. It was a big MMORPG in asian countries back in 2002 - 2004. I remembered watching my uncle and dad play it almost every day. 

Eventually I moved over to NZ when I was 8, with no good computers to play games on I played a few old 90’s games on my mum’s old Acer laptop. They were called Exile 2: Crystal Souls and Exile 3: Ruined World. I initially hated those games as they have poor graphics and confusing game mechanics. However, with nothing else to play, I just stuck with it. What do you know? A few years later I’ve grown to love them, it taught me a lot of new english words, a good way to lay down a story and most importantly, told me the fact that graphics does not mean everything in a game. Although it is the ‘thing’ that decides if someone wants to try your game or not.

Right now, I have a desire to play more retro-style 8-bit games. Never was I a big fan of 3D games, minecraft was ‘alright’, but FPS games is a big NO. There’s something attractive about low-res games, there really is. Currently I’ve been looking for some retro-style games to play, but to my disappointment, there are hardly any. RotMG was alright, it sucked that you lose everything when you die and now the new owners are ruining the game. I came across a game called the Chipped Dagger last year and the developer died (well, afk’d for a long time) 2 years ago.

I’m sure I’m not the only person out there who still finds 8-bit or 16-bit games attractive right? Perhaps this is the opportunity for me to do something about it… Hmm.